Apple and Microsoft make some of the most popular OS’s in the world: iOS, macOS, and Windows. As software goes, that’s about it. Everything else they force down the users’ throats is pure garbage. I’m talking about iTunes, Mail, MS Office, Photo software, and the list goes on. I honestly don’t know why this is. […]
I know very little, way less than I should, about the new variable typography stuff that’s been gaining traction and was discussed in css-tricks’ most recent shop talk episode. However, I’m having serious skepticism about how they can replace entire font families. There’s a lot of the discerning human eye in creating various weights (and […]
This spring, I’ll be teaching my age-old 2D Graphics course. Every time I teach it, I spend waaaaay too much time wondering what I should include in the course content. I change it every year. Adobe is the go-to graphics software company, and that hasn’t changed since they bought Macromedia long ago. I started off […]
We see because of light reacting with our crazy eyes and ocular nerves and brains. But there’s a lot to learn about where that light’s coming from. It’s either being emitted or reflected. The primary point of emitted light, for most of our existence on this planet, has been very hard, even dangerous, to look […]
Just like fonts, icons can be designed in different weights. Here’s how it works in my current design, chubbicons: These are all rendered at 32×32. The bold weight was designed with 1 pixel wide stroke on a 9×9 grid, while the light weight was 1 pixel on an 18×18 grid. The solid is just […]
I’m having fun with this theme. It makes it easy to think of things to make.
Editing this article to discuss general icon design standards, which I believe are needed. Icons should down-rez gracefully to small sizes, with vertical and horizontal edges aligning to the pixel grid at sizes as small as 9 pixels. A 3×3 sub grid should be adhered to when designing icons. [codepen_embed height=”265″ theme_id=”1″ slug_hash=”EvqZQZ” default_tab=”html,result” user=”empireoflight”]See […]
These were from Jeanne and my show at the Albright Knox back in ~2001.
First draft of a children’s book I’ll maybe Illustrate someday Reggie was a Big Guy. He could lift anything, even big buildings and cars. He was strong. Mike was a ‘Lil Guy. He was really fast and could fit into small places when he needed to hide. Reggie and Mike were really good at building […]
As soon as I was considering life after high school, I had my heart set on Cooper Union. I wanted to make “cool looking shit”, I was good at it and CU was where the best in the world did it. Plus it was in Manhattan, my favorite place in the world and a 45 […]
Jeanne and I were talking about how we have no idea what we did a year ago on any given day, and it’s time to start writing stuff down. So here we go. Today I: Met some cool people in Lockport Worked on a few projects Ate a chicken wing Drove to Canada on a […]
Testing out the new scanner…
Went up to Canada with Nancy and her friend. Stopped at the grocery, got the guac stuff and some burger meat.Chased a few house wrens away. Cleaned the cottage up while the girls made guac. Went surfing at Pleasant, watched Nan and her bud get sweet rides. Got a ticket there and almost towed but […]
Just watched Boone Gorges break down the ubiquitous motto. If not poetry, what is code? Gorges suggested craftsmanship, architecture, bridge-building, collaboration, engineering. None of those is text. Each of those has associative materials that could connect a perceivably banal thing with beauty: wood is craft, steel is architecture, mathematics is bridge-building, software development is collaboration […]
I have the app, I’ve played with it, made some icons, and I still don’t get it. I think folks who use it a lot aren’t fluent html/css coders. For me, it’s a lot easier to do the things people say Sketch shines at directly in code. Do you use Sketch? Do you consider yourself a […]
is falling outside my Lyons office window.